Game Jammin’

For the past couple of weeks I’ve been doing rapid games in game jam style. Usually one game has taken a few days to produce, but they’re no means “finished” in a sense that they lack proper menus, tutorials and such, but that was never the goal anyway. Just superfast iteration and having fun. I’m not releasing the games at this point but here’s a short montage of the games in their current state:

My co-worker and friend Martin Vierne helped me with most of the 3d models and art seen in the game!