Game Jammin’

For the past couple of weeks I’ve been doing rapid games in game jam style. Usually one game has taken a few days to produce, but they’re no means “finished” in a sense that they lack proper menus, tutorials and such, but that was never the goal anyway. Just superfast iteration and having fun. I’m […]

MUKS source code & Deadly Bullet alpha

Following my tradition of releasing the source project files for my older released games, it’s time to release MUKS for the public domain! Head over to the Games page and click the source code link to download the Unity project folder and enjoy. As a bonus, I was digging around my Dropbox folder and found […]